Yesterday, with the backyards of Bentonville, AR covered in snow, a small group of Consortyans met with a purpose: to record the game footage for our #ConsortyaKickstarter.
Yesterday, with the backyards of Bentonville, AR covered in snow, a small group of 4 Consortyans met with purpose. Laptops and desktop computers were brought into my home as my wife prepared a delicious breakfast casserole, one of my favorite Christmas dishes. Nearly 2000 miles away in southern San Francisco, CA, 2 other Consortyans spent the morning arranging their own desktop computers and installing the latest build of Consortya.
The goal was simple. After years of development, and a concerted 3 month effort of preparation, we set out to record the game footage that will be used for our #ConsortyaKickstarter campaign. There are 3 core game components to our groundbreaking new sub genre “Concert Adventure MMORPG”: live music, adventure, and remixes. The live music component is incredibly cool. With adventure, you set out to find out what makes Consortya special. Remixes allow you to take ownership of the music you collect along the way.
Recording was a crazy experience. The 6 of us were yelling across the house and across Slack for places and positions. Our “actors” needed to hit their marks! We had a blast. Everything we recorded was real game footage. Everything, including the networking, combat, broadcasting, and mixing components are real. We’ve been working on Consortya for years, and we are so excited to get a chance to run this Kickstarter. We need to be backed so that we can complete and get the core game out to the world. There will be plenty of content additions after that. We’re going to change lives, change music, and change the future. We’re editing the footage now so check back in a couple of weeks.
When you’re outside of the club, it should sound like you’re outside.
I’m writing today to talk about a cool little feature my friend Ajinkya Waghulde and I have wanted to put into Consortya for over a year. What we envisioned was a muffled audio effect when you’re outside of the club to really capture that feeling where the audio is passing through the walls.
Consortya is a Massively Multiplayer Online Concert Game. We optimized it. The next time you join a concert in Consortya, you’ll feel the results.
Consortya is a Social Massively Multiplayer Online Game. One musical artist user broadcasts their own music live from their home studio to everyone else. You’ll probably need to check out the experience for yourself to really understand it. Here’s how we optimized it.
How we made Consortya more stable for our upcoming concerts.
We had an awesome time hanging out at the Concert With Bunny Knutson last Friday, January 20th 2016. There were a couple of things that didn’t go as planned, and I wanted to take a little time to explain what happened and what we’re going to do to make it better.
If you’re starting to look for gigs, you’ll have to change up your practice routine a bit.
The greatest influence on your musical career is how motivated you are to continue practicing. When you were starting out, it was probably kind of easy to sit in your room and practice your music for hours on end.
I was recently asked what my angle is for Consortya and how I plan to handle the differences between those fans who watch live performers and those who will interact with live performances in Consortya. I think that is a fair question, and I wrote a pretty long response. I adapted that response to catalog it here.
How do I plan to combat the differences in the demographics of the audience: an audience of people who would go to see you at a club or concert hall, vs an audience who wants to engage with your music from home or a friend’s house?